![]() ![]() ![]() They are just linear paths that I am forced to follow. And since there are no obstacles on these walkways, I can’t hide behind cover or do anything clever or creative with them. Sounds cool, but in practice it’s not a whole lot different from shooting in normal gravity. Every once in a while, this means that you’ll face enemies which spawn upside down. Mostly the room just flips upside down and I can continue on my way.Īnother is magnetic walkways which allow you to walk on walls and ceilings. On paper this allows for very interesting puzzles, but Prey never really does anything with it. In Prey, you can flip switches and a room’s gravity changes. Prey did a lot of new and innovative things, but weirdly, not many of these stuck around. It’s been called a “must play” and “benchmark for the genre”. It has an average of 8.7 on metacritic, with many 9’s and 10’s. The old /r/patientgamers Essential Games List Please use flair to display what games you’re currently playing, not a punch line, username, tag, URL, or signature. New, mobile-friendly spoilers can be posted using the following formatting: Want to play online in a dead gaming community? We expect you to know these rules before making a post. Please click here to see our current rules. We no longer maintain our posting rules in Old Reddit. Join our Discord Join our Steam Group Follow us on Twitter Posting Rules Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases. A gaming sub free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. ![]()
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